Minutemen and base building quest
Main quests
- Sanctuary
- The First Step
- Taking Independence
- Old Guns
- Inside Job
- Form Ranks
- Defend the Castle
- The Nuclear Option
- With Our Powers Combined
- Extra quests
- Returning the Favour
- Rogue Courser
- Taking Point: [settlement] (repeats)
- Raider Troubles at [settlement] (repeats)
- Ghoul Problem at [settlement] (repeats)
- Kidnapping: [settlement] (repeats)
- Greenskins: [settlement] (repeats)
- Clearing the Way: [settlement] (repeats)
- Resettle Refugees: [settlement] (repeats)
- Defend [settlement] (repeats)
- Defend Artillery at [settlement] (repeats)
- Stop the Raiding [settlement] (repeats)
- Resources (water, food or power) at [settlement] (repeats)
- Suspected Synth [settlement] (repeats)
Brotherhood of Steel quest
Main quests
- Reveille
– triggers at the start of Act 2 if you have not previously encountered the Brotherhood - Fire Support
- Call to Arms
- Semper Invicta
- Shadow of Steel
- Tour of Duty
- Show No Mercy
- From Within
- Outside the Wire
- Liberty Reprimed
- Blind Betrayal
- Tactical Thinking
- Spoils of War
- Ad Victoriam
- The Nuclear Option
- A New Dawn
- Extra quests
- The Lost Patrol
- A Loose End
- Duty or Dishonor
- Blood Bank
- Reactor Coolant
- Getting Technical
- Learning Curve (repeats)
- Cleansing the Commonwealth (repeats)
- Feeding the Troops (repeats)
- Quartermastery (repeats)
- Leading by Example (repeats)
The Railroad quest path
Main quests
- Road to Freedom
- Tradecraft
- Underground Undercover
- Operation Ticonderoga
- Precipice of War
- Rockets Red Glare
- The Nuclear Option
- Burning Cover
- Extra quests
- Memory Interrupted
- Boston After Dark
- High Ground
- Mercer Safehouse
- Randolphe Safehouse
- Concierge
- Weathervane
- Jackpot
- Lost Soul
- Butcher’s Bill 1
- Butcher’s Bill 2
- Variable Removal
- To the Mattresses
- A Clean Equation
Private detective cases
- The Disappearing Act
- The Gilded Grasshopper
- Long Time Coming
The Secret of Cabot House
- Emogene Takes a Lover
- Special delivery
Miscellaneous
- Order Up
– Speak to Trudy in the Drumlin Diner - Pull the Plug
– Speak to the dude at Thicket Excavations - The Silver Shroud
– Tune into the Silver Shroud radio frequency near Swan’s Pond - Benign Intervention
- Here there Be Monsters
- The Devil’s Due
- Human Error
- The Big Dig
- Kid in a Fridge
- Emergent Behavior
- Last Voyage of the USS Constitution
- Confidence Man
- Long Road Ahead
- Diamond City Blues
- Curtain Call
- Vault 81
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